In this tutorial you’ll learn about type casting in Swift. To follow along, it is recommended to have a Mac and the Xcode IDE installed on it. This tutorial makes use of the Xcode playground for compilation of the Swift codes. If you do not have a Mac, you may try using the open-source code editors which support different operatingContinue reading “Swift Programming – Type Casting”
Author Archives: Zakhia
Swift Programming – Error Handling
In this tutorial you’ll learn about error handling in Swift. To follow along, it is recommended to have a Mac and the Xcode IDE installed on it. This tutorial makes use of the Xcode playground for compilation of the Swift codes. If you do not have a Mac, you may try using the open-source code editors which support different operatingContinue reading “Swift Programming – Error Handling”
Swift Programming – Optional Chaining
In this tutorial you’ll learn about optional chaining in Swift. To follow along, it is recommended to have a Mac and the Xcode IDE installed on it. This tutorial makes use of the Xcode playground for compilation of the Swift codes. If you do not have a Mac, you may try using the open-source code editors which support different operatingContinue reading “Swift Programming – Optional Chaining”
Swift Programming – Deinitialization
In this tutorial you’ll learn about deinitialization in Swift. To follow along, it is recommended to have a Mac and the Xcode IDE installed on it. This tutorial makes use of the Xcode playground for compilation of the Swift codes. If you do not have a Mac, you may try using the open-source code editors which support different operating systemsContinue reading “Swift Programming – Deinitialization”
Swift Programming – Initialization
In this tutorial you’ll learn about initialization in Swift. To follow along, it is recommended to have a Mac and the Xcode IDE installed on it. This tutorial makes use of the Xcode playground for compilation of the Swift codes. If you do not have a Mac, you may try using the open-source code editors which support different operating systemsContinue reading “Swift Programming – Initialization”
Swift Programming – Inheritance
In this tutorial you’ll learn about inheritance in Swift. To follow along, it is recommended to have a Mac and the Xcode IDE installed on it. This tutorial makes use of the Xcode playground for compilation of the Swift codes. If you do not have a Mac, you may try using the open-source code editors which support different operating systemsContinue reading “Swift Programming – Inheritance”
Swift Programming – Subscripts
In this tutorial you’ll learn about subscripts in Swift. To follow along, it is recommended to have a Mac and the Xcode IDE installed on it. This tutorial makes use of the Xcode playground for compilation of the Swift codes. If you do not have a Mac, you may try using the open-source code editors which support different operating systemsContinue reading “Swift Programming – Subscripts”
Swift Programming – Methods
In this tutorial you’ll learn about methods in Swift. To follow along, it is recommended to have a Mac and the Xcode IDE installed on it. This tutorial makes use of the Xcode playground for compilation of the Swift codes. If you do not have a Mac, you may try using the open-source code editors which support different operatingContinue reading “Swift Programming – Methods”
Swift Programming – Properties
In this tutorial you’ll learn about properties in Swift. To follow along, it is recommended to have a Mac and the Xcode IDE installed on it. This tutorial makes use of the Xcode playground for compilation of the Swift codes. If you do not have a Mac, you may try using the open-source code editors which support different operatingContinue reading “Swift Programming – Properties”
Swift Programming – Structures and Classes
In this tutorial you’ll learn about structures and classes in Swift. To follow along, it is recommended to have a Mac and the Xcode IDE installed on it. This tutorial makes use of the Xcode playground for compilation of the Swift codes. If you do not have a Mac, you may try using the open-source code editors which supportContinue reading “Swift Programming – Structures and Classes”